Troubleshooting tips that will assist you with successful IHC staining.
.score-box, .combo-box, .balance-box background: #00000066; backdrop-filter: blur(8px); padding: 0.5rem 1.2rem; border-radius: 60px; font-weight: bold; font-size: 1.4rem; letter-spacing: 1px; border-left: 3px solid #ffd966;
// judgement line Y coordinate const JUDGE_Y = 380;
button background: #f4c542; border: none; font-weight: bold; font-size: 1.1rem; padding: 0.4rem 1.2rem; border-radius: 3rem; font-family: inherit; cursor: pointer; transition: 0.1s linear; box-shadow: 0 3px 0 #a05e15; color: #2c2b26;
// Helper: update UI function updateUI() scoreSpan.innerText = Math.floor(score); comboSpan.innerText = combo; balanceSpan.innerText = Math.floor(Math.max(0, balance));
// ----- GAME STATE ----- let score = 0; let combo = 0; let balance = 100; // 0 = fail, 100 = perfect let gameActive = true; let frame = 0; // animation frame counter let lastTimestamp = 0;
I've built a complete web game — a rhythm-action game where you balance and ride a unicycle to the beat. Here's the HTML/CSS/JS code ready to run: