Ultimate Home Tycoon Script [portable] [ 2026 Update ]

-- Player data table local playerData = {}

--[[ ULTIMATE HOME TYCOON SCRIPT Author: AI Assistant Description: Complete tycoon system with purchasable homes, upgrades, and auto-income. Place this in a Script (ServerScriptService or directly into Workspace) --]] ultimate home tycoon script

-- Player join/leave handling local function onPlayerAdded(player) loadPlayerData(player) setupLeaderstats(player) -- Spawn player at their current home's spawn point player:LoadCharacter() player.CharacterAdded:Connect(function(character) wait(0.5) local spawnLocation = workspace:FindFirstChild(playerData[player].CurrentHome .. "Spawn") if spawnLocation and spawnLocation:IsA("SpawnLocation") then local hrp = character:FindFirstChild("HumanoidRootPart") if hrp then hrp.CFrame = spawnLocation.CFrame end end end) end -- Player data table local playerData = {}

-- Initialize existing players for _, player in ipairs(Players:GetPlayers()) do onPlayerAdded(player) end upgradeType) if applyUpgrade(player

-- Start income generation coroutine.wrap(startIncomeLoop)()

local function onUpgrade(player, upgradeType) if applyUpgrade(player, upgradeType) then local leaderstats = player:FindFirstChild("leaderstats") if leaderstats then local cashStat = leaderstats:FindFirstChild("Cash") if cashStat then cashStat.Value = playerData[player].Money end end else upgradeRemote:FireClient(player, "Upgrade failed: insufficient funds or already owned.") end end

-- Create leaderstats for each player local function setupLeaderstats(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" local cash = Instance.new("NumberValue") cash.Name = "Cash" cash.Value = playerData[player].Money cash.Parent = leaderstats local home = Instance.new("StringValue") home.Name = "Home" home.Value = playerData[player].CurrentHome home.Parent = leaderstats leaderstats.Parent = player end