Script Roblox [verified] — Server Lagger

-- Optimize physics updates game:GetService("PhysicsService").PhysicsUpdateFrequency = 60

local function runTasks() for i, task in ipairs(TaskScheduler) do if tick() - task.lastRun >= task.delay then task.task() task.lastRun = tick() end end end server lagger script roblox

-- Optimize script performance by using a task scheduler local TaskScheduler = {} local function scheduleTask(task, delay) table.insert(TaskScheduler, {task = task, delay = delay, lastRun = tick()}) end {task = task

-- Limit character updates to reduce network traffic local Players = game:GetService("Players") local CharacterUpdateRate = 10 -- Adjust this value to balance performance and responsiveness delay = delay

-- Run tasks every frame game:GetService("RunService").RenderStepped:Connect(runTasks)