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Redz ((install)) — Script Blox Fruit

-- Settings (Editable) local Settings = { AutoFarm = true, -- Master toggle FastAttack = true, -- Instantly attack NPCs AutoCollect = true, -- Auto pickup fruits/materials SafeMode = true, -- Run if HP < 30% MinHP = 30, -- HP percent threshold TeleportDelay = 1.5, -- Seconds between TP attacks KillRadius = 350, -- Max distance to search for NPCs }

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local VirtualInputManager = game:GetService("VirtualInputManager") script blox fruit redz

-- Helper Functions local function getClosestNPC() local closest = nil local shortestDist = math.huge for _, v in pairs(workspace.Enemies:GetChildren()) do if v:IsA("Model") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then local hrp = v:FindFirstChild("HumanoidRootPart") if hrp then local dist = (rootPart.Position - hrp.Position).Magnitude if dist < shortestDist and dist <= Settings.KillRadius then shortestDist = dist closest = v end end end end return closest end -- Settings (Editable) local Settings = { AutoFarm

local function autoCollect() if not Settings.AutoCollect then return end for _, item in pairs(workspace:GetDescendants()) do if item:IsA("Tool") and item:FindFirstChild("Handle") then local distance = (rootPart.Position - item.Handle.Position).Magnitude if distance < 50 then fireproximityprompt(item:FindFirstChildWhichIsA("ProximityPrompt")) wait(0.2) end end end end -- Master toggle FastAttack = true

local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 300, 0, 180) frame.Position = UDim2.new(0, 10, 0.5, -90) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 40) frame.BackgroundTransparency = 0.2 frame.BorderSizePixel = 0 frame.Parent = screenGui

local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 6) btnCorner.Parent = toggleBtn

-- Settings (Editable) local Settings = { AutoFarm = true, -- Master toggle FastAttack = true, -- Instantly attack NPCs AutoCollect = true, -- Auto pickup fruits/materials SafeMode = true, -- Run if HP < 30% MinHP = 30, -- HP percent threshold TeleportDelay = 1.5, -- Seconds between TP attacks KillRadius = 350, -- Max distance to search for NPCs }

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local VirtualInputManager = game:GetService("VirtualInputManager")

-- Helper Functions local function getClosestNPC() local closest = nil local shortestDist = math.huge for _, v in pairs(workspace.Enemies:GetChildren()) do if v:IsA("Model") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then local hrp = v:FindFirstChild("HumanoidRootPart") if hrp then local dist = (rootPart.Position - hrp.Position).Magnitude if dist < shortestDist and dist <= Settings.KillRadius then shortestDist = dist closest = v end end end end return closest end

local function autoCollect() if not Settings.AutoCollect then return end for _, item in pairs(workspace:GetDescendants()) do if item:IsA("Tool") and item:FindFirstChild("Handle") then local distance = (rootPart.Position - item.Handle.Position).Magnitude if distance < 50 then fireproximityprompt(item:FindFirstChildWhichIsA("ProximityPrompt")) wait(0.2) end end end end

local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 300, 0, 180) frame.Position = UDim2.new(0, 10, 0.5, -90) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 40) frame.BackgroundTransparency = 0.2 frame.BorderSizePixel = 0 frame.Parent = screenGui

local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 6) btnCorner.Parent = toggleBtn

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