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Like Evolution =link= - Rogue

stayed true: Dungeon Crawl Stone Soup , NetHack , ADOM . Turn-based, tile-based, punishing. A passionate niche.

This was the great democratization. No more 100-hour campaigns; you could get a full arc in 20–40 minutes. rogue like evolution

The genre’s godfather is Rogue (1980). On a university Unix system, you explored a dungeon where every run was procedurally generated. Permadeath wasn’t a hardcore mode—it was the only mode. Your character, gear, and progress vanished on death. stayed true: Dungeon Crawl Stone Soup , NetHack , ADOM