Want to play from home? Download our free “Pocket Quest” PDF. Roll a real die, pick three books off your own shelf, and tag us with your story. Best twist wins a library tote bag.
Your job is to walk the library and find that could help your character solve that problem. library story game
Once you’ve found your books, you don’t read them cover to cover — you steal one element from each. A character from book one. A rule of magic from book two. A location description from book three. Then you tell us (or write down) the new story that results. Want to play from home
The Library Story Game teaches narrative thinking, research serendipity, and the joy of playful failure (your first story might be nonsense — that’s a feature, not a bug). You’ll leave with a folded paper “Story Badge” and a new way of seeing every shelf. Best twist wins a library tote bag
Just bring your curiosity — and maybe a pencil with an eraser.
Example: Last week, a 9-year-old rolled “Submarine + Missing Map + Loaf of Bread.” She combined 20,000 Leagues Under the Sea (submarine), National Geographic Atlas (the map), and The Little Red Hen (bread). The result? A lost baker who navigates the ocean floor using rising breadcrumbs. Genius.
Amelia Bookwright, Youth Services Librarian Date: April 14, 2026