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// Random new current chamber position (0 to 5) const newChamber = Math.floor(Math.random() * chambers); currentChamber = newChamber;

// is this the live chamber? let isLive = (i === liveChamber); let isCurrent = (i === currentChamber); gun spin github

// Also randomize live chamber each spin (classic revolver roulette) liveChamber = Math.floor(Math.random() * chambers); // Random new current chamber position (0 to

// small bullet indicator if live if(isLive) ctx.beginPath(); ctx.arc(x, y, 3, 0, Math.PI*2); ctx.fillStyle = "#ff8866"; ctx.fill(); Enable **GitHub Pages** (Settings → Pages → branch

1. Create a new repo: `gun-spin-game`. 2. Upload these 4 files. 3. Enable **GitHub Pages** (Settings → Pages → branch `main` / root). 4. Share your game link!

const canvas = document.getElementById('gameCanvas'); const ctx = canvas.getContext('2d'); // Game state let chambers = 6; let currentChamber = 0; let liveChamber = Math.floor(Math.random() * chambers); let cylinderSpinning = false; let spinAngle = 0; let spinVelocity = 0; let score = 0; let shotsFired = 0; let gameActive = true; let lastTimestamp = 0;