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[ DANGER MODIFIERS ] "Tightens" = Brake earlier, apex later "Opens" = Accelerate through apex "Into" = Immediate opposite direction corner "Over Crest" = Blind apex - Hold your line "Don't Cut" = Stay on pavement dirt rally 2.0 pace notes pdf
| Callout | Severity | Degrees | Typical Entry Speed | | :--- | :--- | :--- | :--- | | | Very Slow | 90-degree hairpin | 30-50 kph | | 2 | Slow | 60-90 degrees | 50-70 kph | | 3 | Medium | 30-60 degrees | 70-100 kph | | 4 | Fast | 10-30 degrees | 100-130 kph | | 5 | Very Fast | Slight bend (<10 deg) | 130-160 kph | | 6 / Flat | Full throttle | Almost straight | 160+ kph | Did this guide help you
Remember: In DiRT Rally 2.0, you aren't driving against the clock. You are driving against uncertainty . A great set of pace notes turns a terrifying blind jump into a calculated launch. You are driving against uncertainty
In this post, we break down every single pace note callout. Why Pace Notes Are Everything in DR2.0 Unlike arcade racers, DiRT Rally 2.0 uses a realistic pace note system. You cannot memorize every corner of every 6+ km stage (there are over 100 unique stage layouts).