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Build A Boat For Treasure Script !full! May 2026

-- PlayerModule.lua

-- TreasureModule.lua

-- Move the player character player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + direction * game:GetService("RunService").RenderStepped:wait() end build a boat for treasure script

return boat end

return BoatModule The boat movement system uses Roblox's built-in physics to simulate movement and interactions. The script applies forces to the boat based on user input, causing it to accelerate, brake, and turn. -- PlayerModule

function TreasureModule:generateTreasure() -- Select a random treasure model local treasureModels = {"TreasureChest", "TreasureBarrel", "TreasureStatue"} local treasureModel = treasureModels[math.random(1, #treasureModels)] causing it to accelerate

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