Build A Boat For Treasure Script !full! May 2026
-- PlayerModule.lua
-- TreasureModule.lua
-- Move the player character player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + direction * game:GetService("RunService").RenderStepped:wait() end build a boat for treasure script
return boat end
return BoatModule The boat movement system uses Roblox's built-in physics to simulate movement and interactions. The script applies forces to the boat based on user input, causing it to accelerate, brake, and turn. -- PlayerModule
function TreasureModule:generateTreasure() -- Select a random treasure model local treasureModels = {"TreasureChest", "TreasureBarrel", "TreasureStatue"} local treasureModel = treasureModels[math.random(1, #treasureModels)] causing it to accelerate
