After hooking a BAD, the Navarch enters a “recovery period” for ~45 seconds (depending on degree). During this time, it can still hook smaller bloons (ZOMGs, DDTs), but it will ignore any other BADs.
If you’ve ever wondered, “Why is my Navarch not hooking the next BAD immediately?” or “How do I optimize its ability timing?” — this guide is for you. First, let’s separate the Navarch’s abilities. There are two distinct cooldown systems at play: btd6central navarch cooldown
The Navarch of the Seas isn't just another Paragon—it’s a floating fortress of utter destruction. From its devastating hook attacks to its ability to delete ZOMGs and even the feared Dreadbloon, the Navarch is a top-tier choice for late-game runs and Boss Events. But one mechanic often confuses even veteran players: the cooldown on its insta-kill hook. After hooking a BAD, the Navarch enters a
At Degree 1-19 : Can hook a BAD every ~90 seconds. At Degree 20+ : Can hook a BAD every ~45-50 seconds. At Degree 100 : Can hook a BAD every ~30 seconds. First, let’s separate the Navarch’s abilities
| Feature | Type | Cooldown Length | Notes | |--------|------|----------------|-------| | | “Pull Anchor” | 60 seconds | Global slow + damage buff | | Passive Hook | Auto-targeting insta-kill | ~45-60 seconds (per hook) | Depends on Paragon degree |
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